Wiki source code of Cellular Automata - OHELLOHI ILIEHIDE Variations
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1.1 | 1 | {{box cssClass="floatinginfobox" title="**Contents**"}} | |
2 | {{toc /}} | ||
3 | {{/box}} | ||
4 | |||
9.1 | 5 | [[http://taper.badquar.to/2/ohellohi_iliehide.html]] | |
6 | |||
1.1 | 7 | > | |
6.1 | 8 | >3 | |
9.1 | 9 | >cicadas exist; chicory, chromium | |
10 | >citrus trees; cicadas exist; | ||
6.1 | 11 | >cicadas, cedars, cypresses, the cere- | |
12 | >bellum | ||
13 | > | ||
14 | >4 | ||
9.1 | 15 | >doves exist, dreamers, and dolls; | |
16 | >killers exist, and doves, and doves; | ||
17 | >haze, dioxin, and days; days | ||
18 | >exist, days and death; and poems | ||
6.1 | 19 | >exist; poems, days, death | |
20 | > | ||
5.1 | 21 | > (INGER CHRISTENSEN, Alphabet) | |
22 | |||
13.1 | 23 | [[image:45619137_1880811988622802_5058684911557279744_n.jpg||alt="GIbberish being translated into Somali by G Translate" height="1067" width="600"]] | |
10.1 | 24 | ||
1.1 | 25 | == Theory: [[Cellular Automata>>https://en.wikipedia.org/wiki/Cellular_automaton]] == | |
26 | |||
2.1 | 27 | Cellular automata are a class of algorithms and metaphors that model complex processes by the local interactions of cells following simple rules: mathematician John Conway's game of life is often seen as their origin. In it, there are a grid of squares that are dark or light. After each round, a square turns light if it is surrounded by 2 or 3 light squares, and otherwise turns dark. | |
1.1 | 28 | ||
14.1 | 29 | == Language Game: [[OHELLOHI ILIEHIDE Variations>>http://taper.badquar.to/2/ohellohi_iliehide.html]] == | |
1.1 | 30 | ||
31 | {{{<!-- OHELLOHI ILIEHIDE, Copyright (c) 2018 Kavi Duvvoori | ||
32 | |||
33 | Copying and distribution of this file, with or without modification, | ||
34 | are permitted in any medium without royalty provided the copyright | ||
35 | notice and this notice are preserved. This file is offered as-is, | ||
36 | without any warranty. | ||
37 | |||
38 | This is from the second issue of Taper: Poems of Two, Fall 2018: | ||
39 | |||
40 | https://taper.badquart.to/2/ohellohi_iliehide.html | ||
41 | |||
42 | OHELLOHI ILIEHIDE variations explores the way digital language | ||
43 | flickers between being arithmetic data and social communication. | ||
44 | Dualities consciously considered include: consonant/vowel, | ||
45 | left/right, vertical/horizontal, language/data, sense/gibberish, | ||
46 | alive/dead, speaker/interlocutor, and etiquette/confession. A | ||
47 | 2^6x2^6 grid of 6 letters, chosen for their ability to combine | ||
48 | promiscuously into many short words, are cycled and transformed by | ||
49 | Conway's "Game of Life," simulating growth in a grid of "alive" and | ||
50 | "dead" cells, a degeneration that produces structure from noise. | ||
51 | Reloading leads to the same blank-yet-overdetermined greeting, but | ||
52 | a different logorrheic selection of letters from left and right, | ||
53 | towards a different shape. | ||
54 | |||
55 | -->}}} |